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GS: Why did you pick Uncharted as your start into video game music? Or were you chosen by series developer Naughty Dog? One of the great joys of scoring video games is that you have resources that would normally only be available for big movies.
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For the Uncharted series, we use mostly strings, brass, percussion, and all of our ethnic flavours-that is a pretty broad and inclusive palette. Everything is a tool, and it really just depends on what you need to accomplish. So, really, I guess that I am a fan of it all. I really love big drums-they just drive the action right along. I usually receive advice (and great performances) on the percussion from Brad Dutz and MB Gordy. They helped me figure out what is actually playable on any specific instrument. I have a couple of wonderful friends that I have worked with for years, such as Chris Bleth (ethnic woodwinds) and Craig Stull (ethnic stringed instruments). They add a wonderful and exotic flavor to the music. But I love writing for ethnic instruments, as well as use them. I write mostly with piano, and sometimes guitar. GE: I don't have an easy answer, as they all do different things. GS: What are your favourite instruments when composing tracks? However, that was only the start of something wonderful and ongoing, as it has survived and thrived on DVD, and the fan base is now larger than ever. It was a spectacular project, but unfortunately it was cancelled after only 15 episodes.
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In 2002, I scored a fabulous show called Firefly for Joss Whedon. I did some specials and pilots for Fox, some independent movies, and then started working on King of the Hill, which ran for 12 years. Law, Quantum Leap, and so forth.Īt some point, as with all good things, it was time to move on and do my own thing.
UNCHARTED 3 AS ABOVE SO BELOW TV
I began to write for Mike Post, who was a giant in the TV world, and I worked with Mike for a few years on such shows as Cop Rock, L.A. Early on, I got the opportunity to write for Hanna-Barbera, and that was a seminal point for me. I started out as a guitarist and moved to Los Angeles, because there are so many more opportunities here. GameSpot: Tell us about your background in music. GameSpot asked Edmonson a few questions about his recent work on the third game. Specifically, Uncharted 2's OST was nominated for and won numerous awards, thanks to the work of composer Greg Edmonson. The Uncharted series is renowned not only for its action-packed gameplay, but also for its grand soundtrack.